import pygame from pygame import * import sys mixer.pre_init(frequency=44100, size=-16, channels=2, buffer=4096) pygame.init() pygame.mixer.get_init() screen=pygame.display.set_mode((400,400),0,32) WAVFILE = "badswap.wav" while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() if event.type == KEYDOWN: if event.key==K_ESCAPE: pygame.quit() sys.exit() elif event.key==K_UP: s = pygame.mixer.Sound(WAVFILE) ch = s.play() while ch.get_busy(): pygame.time.delay(100) pygame.display.update()