<?xml version="1.0" encoding="utf-8"?>
<Sections>
  <WaveBank Name="Wave Bank">Wave Bank
{
    Name = Wave Bank;
    Xbox File = Xbox\Wave Bank.xwb;
    Windows File = Win\Wave Bank.xwb;
    Xbox Bank Path Edited = 0;
    Windows Bank Path Edited = 0;
    Seek Tables = 1;
    Compression Preset Name = &lt;none&gt;;
    Bank Last Revised Low = 2603523639;
    Bank Last Revised High = 30231043;

    Wave
    {
        Name = chord;
        File = chord.wav;
        Build Settings Last Modified Low = 3089446476;
        Build Settings Last Modified High = 30111294;

        Cache
        {
            Format Tag = 0;
            Channels = 2;
            Sampling Rate = 22050;
            Bits Per Sample = 1;
            Play Region Offset = 44;
            Play Region Length = 96924;
            Loop Region Offset = 0;
            Loop Region Length = 0;
            File Type = 1;
            Last Modified Low = 2475753472;
            Last Modified High = 29668718;
        }
    }

    Wave
    {
        Name = chimes;
        File = chimes.wav;
        Build Settings Last Modified Low = 3089446476;
        Build Settings Last Modified High = 30111294;

        Cache
        {
            Format Tag = 0;
            Channels = 2;
            Sampling Rate = 22050;
            Bits Per Sample = 1;
            Play Region Offset = 44;
            Play Region Length = 55684;
            Loop Region Offset = 0;
            Loop Region Length = 0;
            File Type = 1;
            Last Modified Low = 2475753472;
            Last Modified High = 29668718;
        }
    }

    Wave
    {
        Name = soap60;
        File = soap60.wav;
        Build Settings Last Modified Low = 2472117572;
        Build Settings Last Modified High = 30231043;

        Cache
        {
            Format Tag = 0;
            Channels = 1;
            Sampling Rate = 11025;
            Bits Per Sample = 1;
            Play Region Offset = 44;
            Play Region Length = 109058;
            Loop Region Offset = 0;
            Loop Region Length = 0;
            File Type = 1;
            Last Modified Low = 3446505984;
            Last Modified High = 30230446;
        }
    }

    Wave
    {
        Name = haha;
        File = haha.wav;
        Build Settings Last Modified Low = 2472127572;
        Build Settings Last Modified High = 30231043;

        Cache
        {
            Format Tag = 0;
            Channels = 1;
            Sampling Rate = 11000;
            Bits Per Sample = 0;
            Play Region Offset = 44;
            Play Region Length = 31724;
            Loop Region Offset = 0;
            Loop Region Length = 0;
            File Type = 1;
            Last Modified Low = 3446505984;
            Last Modified High = 30230446;
        }
    }
}

</WaveBank>
</Sections>